Apple Spatial Audio

People are sleeping on Apple Spatial Audio. The mistake is thinking that audio channel technology such as 5.1, 7.1 surround sound can be separated from the audio delivery hardware technology. Olivia Tambini has a recent piece focused on audio technology products including Sony 360 Reality Audio and Dolby Atmos. As Olivia mentions, a company like… Continue reading Apple Spatial Audio

Comics On The Zune – NYC2123 Dayender Digital Graphic Novel Formatted For the Zune

The Zune should be about entertainment, so I started thinking about what might be interesting to have on there if I was stuck on a bus or an airplane and wanted something to do. I started to remember a graphic novel that debuted as the first one designed for the Sony Playstation Portable or PSP.… Continue reading Comics On The Zune – NYC2123 Dayender Digital Graphic Novel Formatted For the Zune

The Microsoft Zune: Part 1 – Troubleshooting the Installation and Initial Firmware

This is the first in what will be a series of posts about the Microsoft Zune device. I’ve been interested in this for some time–having suggested the idea of a wireless media player in 2005. First things first: Let’s differentiate between software, firmware, and hardware: The Zune Software is the program you must install in… Continue reading The Microsoft Zune: Part 1 – Troubleshooting the Installation and Initial Firmware