People are sleeping on Apple Spatial Audio. The mistake is thinking that audio channel technology such as 5.1, 7.1 surround sound can be separated from the audio delivery hardware technology. Olivia Tambini has a recent piece focused on audio technology products including Sony 360 Reality Audio and Dolby Atmos. As Olivia mentions, a company like… Continue reading Apple Spatial Audio
Category: zune
Comics On The Zune – NYC2123 Dayender Digital Graphic Novel Formatted For the Zune
The Zune should be about entertainment, so I started thinking about what might be interesting to have on there if I was stuck on a bus or an airplane and wanted something to do. I started to remember a graphic novel that debuted as the first one designed for the Sony Playstation Portable or PSP.… Continue reading Comics On The Zune – NYC2123 Dayender Digital Graphic Novel Formatted For the Zune
The Microsoft Zune – Video Creation and Loading
Once I got the Zune working, which was a big pain for me, I wanted to start loading content onto the thing. Audio is easy. Ripping CDs to mp3 is easy, and any albums one might aquire over p2p networks generally have good tagging and are categorized well. So I decided to concentrate on two… Continue reading The Microsoft Zune – Video Creation and Loading
The Microsoft Zune: Part 1 – Troubleshooting the Installation and Initial Firmware
This is the first in what will be a series of posts about the Microsoft Zune device. I’ve been interested in this for some time–having suggested the idea of a wireless media player in 2005. First things first: Let’s differentiate between software, firmware, and hardware: The Zune Software is the program you must install in… Continue reading The Microsoft Zune: Part 1 – Troubleshooting the Installation and Initial Firmware